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Stylised Ship - Blender Beginner Tutorial - Part 3

Written by Hayden Falzon author image Hayden Falzon

Published on Updated on
Reading time: 1 min

This Tutorial will be looking at how to use the animation tools in conjunction with the shader editor to create more complex water shader. And how to use the graph editor to our advantage so that we don't have to re-time animations if we choose to redo them.

There are three parts to this project:

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Hayden will tell everyone that he is not a programmer, game developer, educator, artist, 3D modeller or animator... instead, he tells people he is a storyteller.

Graduated from the Australian Film Television and Radio School (AFTRS) Bachelor, Hayden has been proactive in fostering a multidisciplinary outlook on digital storytelling across all of its mediums.